Thursday, January 3, 2013

Game Review: Super Meat Boy

Super meat boy is an indie-platformer game made by two gentlemen, who call themselves team meat. Meat boy won plenty of awards, including downloadable game of the year by gamespot, and the most difficult game of the year by Ign. Making an indie game is very difficult for a few reasons, usually only 2 or 3 people are making the indie game at a time. They basically work on it 24/7 over 1-4 years, and then they release it on a console system arcade, like Xbox arcade,PC , and WiiWare (and some other ones.) Super meat boy not only was really fun, but ridiculously hard.



The plot is as simple as the game play, just a little dude made of meat and his girlfriend are chilling and Dr. Fetus hates meat boy, so he takes meat boys girlfriend (bandage girl) and meat boy goes across the land trying to get her back. It starts simple, jumping and running is the only controls. Buzz saws, cannons, and miscellaneous obstacles stand in your way of getting your women. Dr. Fetus is none other than... a fetus in a jar, who flips you off a lot.

You know, they say this game inspired millions upon millions of rage quits? This game has the potential to make you so angry that you might just run around your neighborhood screaming in your boxers (true story.) And to add more agony to your experience, they added bandages, 100 in total, that are hard as balls to obtain.  They serve as your character unlock tokens, say you get 10 bandages you get a character for unlock, then again at 30 and so on. When they put bandages in levels they make sure its just about the hardest thing to do on the level. Team meat wasn't just trying to make this game ridiculously hard, they really wanted to challenge the gamer instead of a walk through the park. You basically see 2-4 warp zones in a world, they are just an add on to certain levels. You can get bandages from them and unlock hidden characters as well.

The music was amazing in this game, they tried to make it like your old Atari music, and they succeeded! It's nice to listen to when you're playing, and when you die and have to restart the level, the music doesn't reset it just keeps going, which makes the games pace move along much quicker. When you die it takes approximately 1 second to respawn which works well cause... you're gonna die a lot!

When rating super meat boy you have to look at the details. The music was extremely catchy and doesn't get boring whatsoever, the level design was crafted very nice, the controls were so tight you were completely in control, not to mention it had nostalgia openings to every world that were funny and smart, the humor was fantastic and goofy, and most importantly it was extremely fun! Overall there was not many flaws with this game, this game was fantastic!

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